pointlight KAMIKAZENADO
{
    color 0.6 0.6 0.6
    size 64
}

object Kamikazenado
{
    frame "####" { light KAMIKAZENADO }
}

object KamikazeGLDEF
{
    frame TNT1B { light ROCKET_X1 }
    frame TNT1C { light ROCKET_X2 }
    frame TNT1D { light ROCKET_X3 }
}

/*
object MutilatorExplode
{
    frame TNT1B { light PELLET_X1 }
    frame TNT1C { light PELLET_X2 }
    frame TNT1D { light PELLET_X3 }
}*/